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Messages - DanyA48

Pages: [1] 2
1
Jobs / Need freelance for a job !!
« on: 2018-03-20, 03:57:44 »
Hello

We are an architecture and design agency based in France.

Following a hardware failure we are in a complicated situation to deliver a customer for March 23rd.

Indeed this client has ordered us interior and exterior views of a real estate program.

We are currently unable to realize the two necessary external views.
We are looking for a freelancer who can realize the service within the given time.

We have DWG and MAX files.

If you think you can do this job please contact me/

Our agency: Agence.48
Website: www.agence-48.com
Mail : bertrand@agence-48.com

Best regards

Bertrand C.

2
[Max] I need help! / Re: My floor is flying in render
« on: 2018-03-03, 18:02:58 »
As far as i can tell from your material screenshot, your displacement map is mostly white, likely with only board gaps being black. In such case you have to set displacement's max level to 0 ant min level to some small negative value. That would be in Corona material or in Corona displacement modifier applied to your floor.

Ok thank you. I will try.

3
[Max] I need help! / Re: My floor is flying in render
« on: 2018-03-03, 12:34:37 »
This is my material.

4
[Max] I need help! / My floor is flying in render
« on: 2018-03-03, 11:33:59 »
Hello guys.

I've got a problème. On my working windows my floor is on right position but when i render this floor is "floating".

Look image, as you can see the floor is not at same position as working windows.

I dont know why.

Some advice ?

thank you

5
[Max] I need help! / Re: Problem with HDRI in render
« on: 2018-02-20, 19:56:41 »
If you're using refraction in your glass shader, you should also set refraction override color to black.

ok !!!!

6
Gallery / Re: Express Building
« on: 2018-02-20, 12:03:02 »
Really nice work !!

7
Gallery / Re: PANDA. Coffee.
« on: 2018-02-20, 06:19:38 »
Hi

Really nice work.
Im looking for wood texture like you use for personal project. Can you tell me where you took them ? (except floor - you allready link - and wall)

Thank you

8
[Max] I need help! / Re: Problem with HDRI in render
« on: 2018-02-20, 02:16:04 »
In your render settings, the 'Direct Visibility' override should be turned on and set to black.

Ok thank you. I will try

9
[Max] I need help! / Problem with HDRI in render
« on: 2018-02-19, 22:15:42 »
Hi

I use HDRI to illuminate my scène (archviz). But when i render it i can't have transparency throw the windows. I mean usually I had background on photoshop, but now, even if i had alpha pass I see my HDRI on background when render done.

Someone can tell me how can i get transparency even if i use HDRI to illuminate my scene ?

Thank you

10
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-09, 06:55:33 »
And when using displacement, rarely do you ever need to go below a screen size of '1', as lower values are essentially creating edge lengths of tessellated geometry that are smaller than a pixel, which is mostly unnecessary.

Ok, thank you Njen !!

11
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-06, 15:25:55 »
So depending computer it's better to incrase Bump parameter intead low "Screen Size" in Displacement setting ?
It's best to use bump for small, fine details, and displacement for large features only.
Think of a brick wall:
Bump - cracks, scratches, surface structure
Displacement - brick pattern

Thank you !!
I got it !

12
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-06, 12:36:20 »
So depending computer it's better to incrase Bump parameter intead low "Screen Size" in Displacement setting ?

13
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-06, 12:33:16 »
What resolution are you rendering at?
It's probably displacement calculation being too detailed, and you may be running out of RAM.

More info: https://coronarenderer.freshdesk.com/support/solutions/articles/12000023310

Thank you Maru. Appreciate !

That was the problem. My basic wall material had displacement map. Evenif i only rendered the kitchen, my house wall with displacement was calculated.
I removed displacement map on wall texture and now it's ok !

14
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-06, 12:27:24 »
Check this settings http://imagizer.imageshack.com/img922/8161/0AbCfn.jpg try to set higher or remove displacement material for test

Hi Spray. Thank you for your contribution.
I found the problem : I removed all displacement maps on basic wall texture.
And Screen Size was set on "1"

On my laptope (currently im working on my laptop waiting for my work station back) i have a warning message about RAM. But as i said in my post I allready done all previous render with these warning messages.

Anyway now, without Displacement map on the wall i can make render (8h for 1280*900...a kitchen viz ... I know it's creasy but usual with this laptop ah ah !! )

15
[Max] I need help! / Re: Render take huge time !!
« on: 2018-02-05, 23:47:06 »
Just check what current task in rendering dialog, to be check if it's rendering or making preparation for rendering. And check you ram usage, is it enough for your scene? And double check light =)

"Current Task : Préparing geometry"
Préparing displacement + geometry take 20min.... to render a kitchen 1280*900. The task is still in progress... :-/

About light
I only have sun and HDRI. Nothinl else.

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