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Messages - rdm

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[Max] Resolved Bugs / Re: Wrong smoothing with displacement
« on: 2020-05-07, 17:52:07 »
- Reset Xform did nothing
- Retriangulate did something. It's better, but still have visable artifacts
- Toggling disp. method did nothing


I used your web uploader. Now I used dropbox, could you check if files are there? Displacement.zip

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[Max] Resolved Bugs / Re: Wrong smoothing with displacement
« on: 2020-05-07, 17:09:59 »
Okay, there was no popup at the end of upload, but I hope it uplouded fine. Model was exported at SubDiv 2 from zbrush, Displacement was baked from SubDiv 2 in Zbrush. Full SubDiv in Zbrush is 8. In Corona, rendering without OpenSubDiv looks like in attachment, subdividing it once helps a lot (it's still not perfect), but subdividing it more, destroys displacement light direction.

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[Max] Resolved Bugs / Re: Wrong smoothing with displacement
« on: 2020-05-07, 11:24:52 »
I'm not really sure if it's UV related. In attachment you can see that everything looks fine. Even when with simple box mapping, the issue is in the same places. In exporting options from zbrush I believe i tried everything. For me it looks like Corona doesn't smooth model with displacement map properly. Using standard 3DS Max displace modifier works fine with this model and map (but with need to very high model subdivide which is impractical).

In old displacement method (not 2.5D) it looks much worser. I mean, the smoothing is even more wrong, and can't achieve good shading direction at all.

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[Max] Resolved Bugs / Wrong smoothing with displacement
« on: 2020-05-07, 09:20:24 »
Hello, I have an annoying problem with displacement. I'm not really sure if it's bug or my unawareness.

When I try to use displacement map on my low poly model exported from Zbrush, I can see poligon edges. It looks like wrong smoothing groups. Even when I use pure black map, it gives me the same results. Checkout screenshots.

I tried resmoothing everything, before and after displacement. I tried different subdividing methods. Nothing works.

I might be missing some magic button, but can't figure it out.
3DS Max 2020, Corona 5 hotfix 2

Thank you,
Bartek

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Gallery / Some of my works for C&C
« on: 2019-05-22, 14:07:28 »
Hello!
I'm reading forum for some time, and see a lot of amazing artists and their work. I'm working commercially with archiviz for some time, but I'm not happy with results, final image is not so pleasant to watch, and I'm not sure why. Is it design, materials, lightning, postproduction, colors, composition or what?

I would be very grateful for C&C.

I've attached some of my works in Corona, made for Workroom Group company.

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[Max] I need help! / Very slow ShadowCatcherMTL
« on: 2017-12-27, 16:47:47 »
Hi, i have small problem setting up ShadowCatcher. I'm rendering a lot of packshots, and I need pure white background with shadows under the object (hero), and I'm trying to cutoff some render times. Corona 1.7 (hotfix 2).

1. Background renders very long in opposite to main hero. See attachments, 01.jpg (white bg) is with the floor = 44min, and 02.jpg (black bg) is without the floor = 13,5min.
2. Floor is illuminating my hero, even if there are no lights in the scene. Which is very frustrating.

I'm attaching also settings for shader.

Thanks!

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