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[Max] Resolved Bugs / Re: Corona v1 and TP
« on: 2015-03-26, 12:52:07 »
well, i think shapematerial, materialtime, OP Paint, TP_texmap, etc. - none of them aren't working too.
So, of course now it's very inconvenient, but.. i guess, Ondra will find time for this ) somehow )

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[Max] Resolved Bugs / Re: Corona v1 and TP
« on: 2015-03-19, 14:29:08 »
well, i found some solution of this problem.
1. before 1st rendering u must kill your TP system
2. then Ctrl-Z and start rendering again - u got 2d normal rendering with TP
 Same thing with interactive rendering. kill-Ctrl-Z

or 2d var - set "On"  TP from 2 frame but start rendering from 1

but, anyway, strange, there are no reaction from corona team to this problem

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[Max] Resolved Bugs / Corona v1 and TP
« on: 2015-02-27, 00:01:53 »
hi! the problem is: corona alpha v7.2 and thinking particles5 = no problem
corona v1 + TP 5 : when rendering = current task: parsing the scene -> hanging, no reaction, cpu usage 0%
the new scene with just TP in it -> same situation

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