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[Max] Bug Reporting / CoronaCam flips 180 degrees
« on: 2019-06-28, 12:51:13 »
Hi there
I have an issue that occurs from time to time with 3ds Max 2018 and Corona 3:
Suddenly, all my 3d geometry seems to have disappeared in the interactive rendering and the only thing that remains visible is the environment (HDRI or CoronaSky).
When I check the CoronaCam in topview, I notice that it rotated 180 degrees (the orientation of the camerabody in topview remains correct, it's just the cone that flips) and therefore the camera looks "back".
I usually solve this problem by checking and unchecking "targeted".
Currently there is no way to reproduce the bug. I will provide screenshots and a scene file whenever I experience it the next time.
Best wishes
Nicolas
I have an issue that occurs from time to time with 3ds Max 2018 and Corona 3:
Suddenly, all my 3d geometry seems to have disappeared in the interactive rendering and the only thing that remains visible is the environment (HDRI or CoronaSky).
When I check the CoronaCam in topview, I notice that it rotated 180 degrees (the orientation of the camerabody in topview remains correct, it's just the cone that flips) and therefore the camera looks "back".
I usually solve this problem by checking and unchecking "targeted".
Currently there is no way to reproduce the bug. I will provide screenshots and a scene file whenever I experience it the next time.
Best wishes
Nicolas