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[Max] General Discussion / Re: How to flush texture cache in Corona?
« on: 2024-09-13, 14:06:34 »I tried to reproduce this issue but the texture seems to be updating almost in real time without having to reload or flushing any texture cache. Is it possible for you to start a ticket and share your scene so I can try to reproduce the issue and try to find a solution for you?
https://support.chaos.com/hc/en-us/requests/new
Thats very strange. Thanks for replying! Are you using the Bitmap Lookup OSL shader and the textures update at render time every time you change them? Or is there a way to use UDIMs in Corona Bitmap node?