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Messages - Motsar

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[Max] Bug Reporting / Re: A bug with LightMix
« on: 2024-10-04, 18:23:42 »
I describe it in more detail and consistently:

1) Create light, in my case I created 3 corona suns.
I used the first sun for one main angle
The second sun is the main light source for the second angle
The third sun works through the instances only on water and tiles under water
2) I run the animation auto-keys, where on frame 0 I have the second and third suns turned on, and on frame 1 only the light from the first sun is turned on
3) I create a LightMix, and in this case I can adjust the light, but as soon as I move to the next frame, for example, from frame 0 to frame 1, it stops working.
Or rather, the light sources that were part of the key animation do not work, the light that was on the environment works

Is this more clear to you?

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[Max] Bug Reporting / A bug with LightMix
« on: 2024-10-04, 15:22:10 »
Hello everyone, I'd like to report a bug with LightMix that I recently noticed.

I'm working in 3DsmAx 2024 + Corona 12
I was working in a scene in which I needed to make several types of light sources for several angles.
For this purpose, I decided to animate the switching on and off of the light from two angles for the first two frames 0 and 1.

After the animation, I recreated the LightMix and everything worked, but as soon as I moved from one frame to another, i.e. changed the type of light, the light sources that participated in the animation did not work in the LightMix anymore until I recreated it again

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