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[C4D] I need help! / Re: Scale a texture using an Opacity map
« on: 2025-05-13, 13:32:45 »
As you are in C4D - Id strongly suggest that you look at using cinemas built-in terrain shader.
It is made specifically for this purpose, and you can get some very nice results by blending based on altitude, slope angle etc (use it as the mask in a layer shader)
It is made specifically for this purpose, and you can get some very nice results by blending based on altitude, slope angle etc (use it as the mask in a layer shader)