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Messages - rokianis

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[Max] General Discussion / Re: CoronaSky rotation
« on: 2020-01-29, 11:34:40 »
Actually without the sun or with disabled sun (turned off, not to 0 intensity), the sky should be perfectly uniform in horizontal direction.
I upvote this a lot.

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[Max] General Discussion / Re: CoronaSky rotation
« on: 2020-01-28, 22:47:16 »
Alright! Thanks a lot, now it's clear, case closed :)

3
[Max] General Discussion / CoronaSky rotation
« on: 2020-01-28, 22:19:45 »
So the CoronaSky has an obivious direction where the light is coming from as if there was sun behind the horizon. I'm wondering, what exactly determines the rotation of CoronaSky and how do we alter the direction of hi-intensity spot on the Sky. Parent CoronaSun does not seem to control that. It's also pretty weird nobody has ever discussed this.

4
[Max] I need help! / Corona distributed on small render farm
« on: 2017-06-04, 15:17:51 »
Hello guys,

I browsed though all forum to know more abour corona DR but couldnt find suitable answer. My question is how to eliminate long scene preloading times on render node?(scene size is arround 800mb + 300mb in textures and proxies) Currently it peaks arround 30min to start rendering . Few facts :

Node specs :
32gb ram
Windows 10
x2 xeon XEON L5640

All connected in lan enviroment

In Dr corona menu i added path to shared lan folder, there we upload full scene with all textures and proxies ( dont know if thats the best aproach)

So my main question remains, what tests i should run to make those getting ready scene times more optimal ?

Thank you very much, hope somebody could help me

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