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[C4D] Previews (Daily Builds) / Re: Multi shader
« on: Yesterday at 19:04:33 »
Thanks for the suggestions. I still feel it would be more logical if it worked that way by default. Unfortunately, for my project I need to create a fairly complex sculpture rendering, where each texture must appear only once. I’ll give the seeding approach a try.
I ll make the official suggestion !
Cheers
I ll make the official suggestion !
Cheers