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Messages - markygl

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Any update on this?

2
[Max] Resolved Feature Requests / Falloff Map - Shadow/Light
« on: 2020-04-15, 19:10:49 »
Hi,
Are there any plans to include the falloff map/falloff type Shadow/Light in future updates?  I could really use this at the moment.
thanks
Mark

3
[Max] I need help! / Slave received invalid sampling mask
« on: 2017-10-11, 10:16:09 »
Hi All,

Does anyone know what causes a DR slave reporting 'Slave received invalid sampling mask'?

Thanks!

4
[Max] Bug Reporting / Batch/Network Rendering Errors
« on: 2017-05-16, 17:52:57 »
Hi,

We are experiencing a problem where we have renders coming back stripy/semi transparent/ghosted when we use batch rendering to submit to our network.  Has anyone else experienced this?

Our scenes use a number of XRefs, including XRefs containing the cameras from which we render.  Submitting to the network, not using batch render, seems to be ok - however, we typically render a number of views from one file so this is inconvenient.

The file is submitted to one machine, where when then distribute to a number (approx 10) of nodes.

We're using 3dsMax 2016, Corona 1.6.

Any ideas?

Thanks
Mark

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