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Messages - Grisha_J

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1
Tom, thank you for your response.
Following your questions:
1. Yes, I have this issue with the scenes from v.1.7 as I change my old projects all the time.
2. Yes, sometimes I leave unassigned light sources in the Rest channel as it's more convenient for me, and more importantly very often I use the Rest channel for the environment illumination in interior scenes (basically for skylight).
The resumed image appears without daylight from windows which ​makes the rendering in VFB much darker and unrealistic.
3. Sorry, the Rest channel is in the list of the resumed cxr file during the rendering process (I checked it one more time) however it looks like this channel is empty (does not contain any information), in other words when I click on the check box to show or hide it - nothing happens, the image stays dark without daylight from windows.
If I click on the same checkbox in the saved cxr file, then the Rest channel appears or disappears in VFB - in other words works normally.

If, as you mentioned the Rest (unassigned) channel/ layer has been changed in the newer versions then why it works normally in the saved cxr file, but does not work in the resumed?

2
I do,
Before V.5 I used V1.7 and everything was good.
Yesterday I tried V.1.7 one more time (just for testing) and did not have this issue. So definitely, this bug appears in the newer versions.
Can someone try a quick test and confirm the same problem, please?

3
Hello everybody,

I am not sure if this issue has been discussed yet, but it has been lasting since v.5, and now when I've switched to v.6 this issue still presents.
When I try to resume from the saved cxr file - the channel "Rest" is always missed. However, it exists in the same cxr file when I open it through the Corona Image Editor.
Can someone shed some light on it, please?

Thank you in advance.

4
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-05-12, 02:50:38 »
Thank you Ryuu - we will wait new update!

5
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-05-10, 21:53:45 »
I am sorry Francesco, but I don't have rights to share this scene.But developers of course have this scene and can test it - I uploaded it 2 weeks ago.
Based on my tests, this particular scene shows a difference as I wrote before - 12%!. In my opinion 12% is serious - I would say huge difference.
Also - I've described the negative sign of the new version. I don't think for most of us decreasing of performance is "not a big deal".I thought we spend  periodically our money, and update our cpus exactly for the performance.
Again I'm not complaining - I'm just trying to help and improve this great product.

6
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-05-10, 16:24:24 »
DarcTheo - If you are talking about crashing, as for me 1.5 has pretty much the same stability as 1.6. Flavius and I mentioned the IR responsive of 1.6  which is different (especially first few seconds after starting) compared to 1.5.But this is secondary.
The most serious issue is the speed, which in my understanding should be increased after each major update, or at least should stay the same.

Ondra - the speed issue happens in all scenes.
Configuration: i7 6700k ; 1050Ti; 16gb ram.

7
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-05-09, 16:50:29 »
Yes, clearly 1.6 is more noisier,  I haven't tested it properly (busy) but it feels noisier, also in the IR which also seems to be a bit less responsive compared to 1.5.
I agree - IR in 1.5 is more responsive and comfortable.

8
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-05-04, 03:32:31 »
Is there any progress with my question and 3d scene? Will the speed issue be fixed in the future?

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[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-04-30, 19:06:28 »
Thank you for input Francesco - let's wait developer's response.

10
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-04-28, 22:36:04 »
Alright guys - it's done:
Successfully uploaded as 1493410662_CoronaTest.rar
I uploaded a different scene - but the situation is absolutely the same.
My home i7 6700k does it in:
V1.5 - 52 min.
V1.6 - 59 min.
The noise level is approximately the same, but the render time difference is more than 12%!
I look forward to hearing from you guys.
Thank you.

11
[Max] Bug Reporting / Re: Is 1.6 slower than 1.5 ?
« on: 2017-04-27, 15:31:13 »
The noise level is an issue as well.
In 1.5 was 3.0, in 1.6 was 3.13 - visually the picture in 1.6 was slightly noisier in comparison to 1.5.
Additionally I forgot to mention in my last message - the 3d scene contains a few equal ies lights in order to illuminate the room.

12
[Max] Bug Reporting / Is 1.6 slower than 1.5 ?
« on: 2017-04-27, 05:08:22 »
Hello guys,
Spent a few hours testing a new 1.6 and noticed that the new version is a few percents slower than 1.5.
Render time in 1.5 was 33 min (100 passes), but render time of the same scene in 1.6 was surprisingly higher - 39 min (100 passes)!
The interior scene contains corona scene environment (solid color) plus corona sun - no hdri.
Thank you.

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