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Messages - Horse

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[Max] General Discussion / GPU ! RTX
« on: 2022-12-19, 20:01:09 »
"Proudly CPU based" - sounds very cool for the year 2015, ok guys i think its enough. Having RTX 4080 with corona - its like driving lamborghini with the engine turned off. Everything it can do - denoising, awesome, i have a beast inside my pc case that is capable to denoise image. I work with corona from the very begining. First time i installed in 2015 and it was like love from the first sight. I bought subsrciption immediately. No doubt one of the best renderer ever made but i think its time to make a change. 1-2 hours for each render - really tires, something wrong here, i think this concept is obsolete. For example Fstorm is the beast in sense of GPU performance and image quality but its so difficult to work with different renderers. Unreal engine 5, just look at this, it makes 30 - 60 frames per second! with amazing image quality. Why the f.. should i wait hours for one frame... Really. Today we have corona 9 and 10 in the development and still no GPU support. So any chance to see GPU support in the next 2-3 years ?

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Where i can find library with new PBR materials... does it exist at all ?

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[Max] I need help! / Re: Interactive Render
« on: 2020-05-26, 20:13:40 »
thanks dudes

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[Max] I need help! / Re: Interactive Render
« on: 2020-05-26, 19:47:50 »
Area to Render or View to render ?

The one which next after View to render doesn`t work, doesn't lock camera for Corona VFB

And no lock where "Area to Render"

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[Max] I need help! / Interactive Render
« on: 2020-05-26, 19:29:37 »
Hello. Please i need help, how to lock Camera for Interactive Render (using on second monitor) ?

No matter what i do i want to see only one specific camera doing IR while im working with different views\cameras

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[Max] General Discussion / Re: Corona 6 release
« on: 2020-04-08, 13:51:12 »
Quote
Great to hear that! Any chance to see some example renders? :)

Sure. This project completely done with Corona 6 (DB march) as i said above (i compared almost all frames with corona 5) each shot 20-30% rendered faster

https://drive.google.com/open?id=1es51CFyOFNRCLY-bsfcE6407phKc7UWc

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[Max] General Discussion / Re: Corona 6 release
« on: 2020-04-07, 14:27:06 »
Tested few days Corona 6 (daily builds march).

I have to say im quite impressed! 20-25% faster than corona 5, its a really big step forward. Waiting for the final release. Thank you guys

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I tested this on three different pcs, they all had win10 and corona 5 + 3ds max 2019 and 2020. This is definitely a global problem. Just check it

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Quote
Which version of Windows are you using?

Windows 10 Pro 1909 (Currently)

Quote
Can you also describe whether you are using a 3ds Max bitmap or a Corona bitmap?

Both

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Quote
can you please explain what exactly you mean by "replacing texture"?

I mean literally when i replace texture file (in material which scene uses) no matter how, drag and drop into the slot or pushing button, it always causes crash.

This is quite old problem, first time i faced with it years ago

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Always get the crash when i try to replace texture file with running Interactive Rendering.

Corona 5 + 3ds max 2020

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I tried different bitmaps corona and deffault, coronaconverterbump, different geometry and both sides of normal. When i used v3.1 it was better. But i want to say that bump and displacement in corona were always pain, i used two month Fstorm and i can`t see what corona shows me, its awful. For now i want to figurout is it problem of daily build or something else

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Please check the bump. With very high value effect is minimal look like bug and also displacement works the same way with different settings.

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