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Messages - Victor Liu

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[C4D] General Discussion / Re: Normal map
« on: 2017-03-17, 07:29:58 »
Yes,I have the same problem,It just doesn't works.Wishing that corona will fix this in next beta version,this is really so BASIC things for any render engine,how can we get rid of using a normal in renders?

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Yes,I mean exactly what niklar said.

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Everytime I want to uvtiling a bitmap must put the map inside a projector effect,when the map is just few,that's all right,but when deal with layer mix textures this really noisy and wasting lots of time,could we just have the ability to uv tiling it inside the corona bitmap node?that will be pretty cool!

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[C4D] Resolved Feature Requests / Re: fresnel and curve
« on: 2017-03-09, 04:37:15 »
I think the author here just means that he want a curve fresnel control feature like 3dsmax instead now the slider control inside c4d,And yes,the 3dsmax fresnel curve is much more powerful and easy to control.

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Hi,dear corona group
I am using corona for c4d A6 rc1,and seems that the normal map can't work correctly,I can't change the strength of it with changing the value strength inside bump channel.
Here's how I use it,I put a corona normal node inside the corona material bump channel ,then load in a normal map type picture inside it
Do I miss something?I remember since the old version normal map is missed inside corona for c4d,could you please figure out this problem?I think normal feature is a pretty important thing inside any render engine...
Thanks,all the best

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