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Messages - basor

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Hi synolog, thanks for your answer! I made some screenshots from a work in progress visualization I am working on. On the first image you see my scene, it had some different masks with it, one for each material. But when I load in one of the masks (image 2) and select by color and then change it to lights, so it just takes the white tones, it just doesnt select them perfectly (image 3). With the Cinema4D standard renderer you have the masks directly converted to alpha channels, so you can simply select the layer and it selects everything perfectly fine. So thats kind of my problem, I can't select the masks properly when I have more detailed scenes.. Is there anything I can do?


Or is it just a bug from photoshop, so it just didn't show the selection in the correct way? Thats what I'm thinking after selecting the lights and not the color white..

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Hi synolog, thanks for your answer! Unfortunately this doesn't really help me. I will just get all the files directly into one photoshop file, but my problem is with the alpha channels. Isn't there a way to get them as an alpha channel directly out of corona, just like you have it with the standard renderer from cinema 4d? I think the color selector doesn't work that accurate to save the alpha channels individually from every mask layer.

I attached an image from photoshop, where you see want I mean

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Sorry for bringing up this topic again, but is it somehow possible to get the material IDs as direct alpha channels for post production in photoshop or do I have to save the masks individually and add the selection as a new alpha?
Also, when I select to save all the render channels at once it never saves all the masks, just one single one. Am I doing something wrong here or is this already known?

Thank you guys!

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[C4D] General Discussion / Re: HDRI Lighting Issue
« on: 2017-04-01, 19:21:47 »
I think I figured out what I did wrong. I didn't adjust the camera settings in the correct way and had to change the angle of the sky a little further. In addition the white balance was off, so it looked extremely blueish. I am doing another test render at the moment, but it already looks way better!

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[C4D] General Discussion / HDRI Lighting Issue
« on: 2017-04-01, 00:32:41 »
Hi guys,


I am pretty new to the Corona renderer, I just started learning it by watching tutorials and understanding scenes at the beginning of the week. Before that I simply used the standard render engine from Cinema 4D.

I built a scene from a really old project and tried to do some stuff with it. Unfortunately I'm having trouble setting up the HDRI lighting, it's just not looking right. I already watched some tutorials for it and used the search button here in the forum, but can't quite figure out what the problem is.

I bought the HDRI PureLIGHT 9 Pack from Ronen Bakerman, which was in sale. In a text document provided he said the gamma should be at 0.454545, so I gave that a try but it neither this option nor the 1 was really helping the scene.

I've put the HDRI map to a Corona material to diffuse and used a filter on it to adjust the gamma etc. I applied the hole thing to a regular sky object without a Corona tag. I used photographic exposure in the render settings and tried ticking the same thing in the camera settings and leaving it out.

Picture 1: Lighting with 0.45 gamma, with photographic exposure in camera settings turned on
Picture 2: Lighting with 0.45 gamma, with photographic exposure in camera settings turned off
Picture 3: Lighting with 1 gamma, with photographic exposure in camera settings turned on
Picture 4: Lighting with 1 gamma, with photographic exposure in camera settings turned off

What am I missing here? I really can't figure it out. I already tried three different HDRIs but didn't manage to get it working.


Thank you so much for your help and all the best,

Max

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[C4D] Resolved Bugs / Re: Install and use Corona on mac
« on: 2017-01-16, 12:23:43 »
Hi Nikolat,

Thanks for your reply!

That already solved my problem. I was able to change the location and then just had to copy the plugin folder into the C4D student version folder. Now its shown in the program as well.


Thank you so much!

Max

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Hi guys,

I already tried to google it and to search for a solution, but didn't end up finding one, so hopefully you could help me fix it.

I am working with a MacBook Pro 2012 and a Cinema4D student version of R17. I just downloaded the v6 version of Corona for mac and tried to install it. It says to me that the installation was successful, but I can't find the folder in my program list or inside the plugins of my C4D folder. In addition, its not shown inside the C4D program as well.

It doesn't matter how often I repeat the installation, I just can't find the folder. The package I downloaded from your website is a .pkg and not a .dmg file, does that make any difference?


I just found a post in your read first article on how to act if Corona isn't shown on Windows and not on Mac, I hope you guys have an idea on how to properly install the program.


Thanks and all the best,

Max

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