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[Max] General Discussion / Re: many objects in corona slow down editing object
« on: 2020-10-15, 11:45:41 »
Hi,
I don't have a simple scene but I send you my current scene by private uploader.
by "a lot" I mean that I wait 2 seconds at least when editing the cutters attached in capture-1 on which I applied the shader in capture-4 containing a corona distance in the opacity.
These cutters are duplicated and have a shader that allows them to create a capholes at render time (blue in capture-3-2).
in the scene I have an animation that allows to isolate the levels and the "cutter" and "capholes" of the different apartments one after the other.
best regards
I don't have a simple scene but I send you my current scene by private uploader.
by "a lot" I mean that I wait 2 seconds at least when editing the cutters attached in capture-1 on which I applied the shader in capture-4 containing a corona distance in the opacity.
These cutters are duplicated and have a shader that allows them to create a capholes at render time (blue in capture-3-2).
in the scene I have an animation that allows to isolate the levels and the "cutter" and "capholes" of the different apartments one after the other.
best regards