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[C4D] General Discussion / Re: Bad AA on Area Lights and bright areas
« on: 2016-09-22, 14:55:49 »
Thanks TomG,
but his doesn't really help, because in corona for C4D alpha 5.1 there is no highlight clamping.
Rendering in double resolution is no option cause the final render needs to be at least 5000 pixels wide ad I don't have the time to render to 10.000 pixels.
but his doesn't really help, because in corona for C4D alpha 5.1 there is no highlight clamping.
Rendering in double resolution is no option cause the final render needs to be at least 5000 pixels wide ad I don't have the time to render to 10.000 pixels.