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Messages - alco3d

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[Max] I need help! / Re: Corona AO + Displace???
« on: 2016-09-14, 16:00:24 »

Hi,
I don't think this is possible. The main question is: why would you need something like this? :)

To render some unwrappable stuff.:)
Many small details which I want make older and rusted. I would be happy to implement it with bump map on egdes, but it looks so poor in Vray. A baking for vertex map is loosing small details and so silly. I have no big experience in render and on a first sight it looks so simply to displace by procedural AO map. :)

You could try applying a map to mask out areas you don't want to displace, but the areas that are displaced will still be in the direction of the geometric normal.

Yes, that I tried in Vray, and yes, a displace didn't see the mask AO.(((

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[Max] I need help! / Corona AO + Displace???
« on: 2016-09-13, 16:53:14 »
Hello everyone!
Is there a way to make procedural displace on edges of object? I spent much time to achieve displace effect on edges in Vray and didn't receive a result. I try to solve this through Vertex map, AO baking and etc, but noone to work as expected, because, as I learned recently, this a extremelly hard to render.
Now I here and need you help. May be Corona and you could solve this task.


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