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[Max] I need help! / Re: Light and mesh Flickering in corona 11 in 3ds max 2024
« on: 2024-01-18, 10:19:49 »Thank you for replying.
The animation was done with network rendering but the problem is same if rendering on a single pc, i tried using the UHD cache and Path tracing both, but the problem is same.
Will try disabling the light solver and test.
Hi,
No need to disable the light solver. Just make sure that there are no open gaps in the geometry, and if you are using UHDCache/4K Cache, make sure that ANIMATION preset is selected for it.
This is the general flickering in animation troubleshooting article, in case you need it:
https://support.chaos.com/hc/en-us/articles/7777270371473-How-to-fix-flickering-in-animations-
Hi,
We have been rendering with that option only and there are no gaps in the model. the flickering are still there.
Thanks.