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Messages - xbaroka

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1
Yes !we waiting next daily build :)
thx

2
[Max] I need help! / Re: render z-depth elemnt only..?
« on: 2020-03-29, 14:49:58 »
Thank you !



Hi,
Go to render setup>scene>general settings and enable render only masks, then you will be able to quickly render any render pass that doesn't require shading.

3
[Max] I need help! / [solved] render z-depth elemnt only..?
« on: 2020-03-29, 14:06:01 »
HI!

How i render z-depth element only without beauty render ?
i select z-depth element but beauty always rendering too

thx

4
 definitely much better
GI vs. AA balance to 32 and Disable the Adaptive light solver realy help
i will test on a complex scene next time

thx




Not fully sure I understand the question, sorry. But some thoughts (if I do understand right :) )

- Be sure denoising is enabled for all LightSelects
- When turning off a very bright light source, such as the sun, there may be more noise in the other LightSelects where this light source was present - this is due to the Adaptive light solver, which can only assess the overall scene. Since there was a bright light source at that part of  the image, more processing power was given to that light source, since it was the most major contribution to that part of the image. Less processing power was given to other light sources in that area. So, in LightSelects, there may be more noise in that area.

You can check out the "I can see persistent noise!" paragraph on https://coronarenderer.freshdesk.com/support/solutions/articles/12000057961-how-to-set-up-multiple-suns-environments e.g. one possible solution there is to disable the adaptive light solver.

Let me know if I am off-track though and not understanding your question :)

5
Sorry my english :)
Yes you understand good my problem
Thanks for the help!


Not fully sure I understand the question, sorry. But some thoughts (if I do understand right :) )

- Be sure denoising is enabled for all LightSelects
- When turning off a very bright light source, such as the sun, there may be more noise in the other LightSelects where this light source was present - this is due to the Adaptive light solver, which can only assess the overall scene. Since there was a bright light source at that part of  the image, more processing power was given to that light source, since it was the most major contribution to that part of the image. Less processing power was given to other light sources in that area. So, in LightSelects, there may be more noise in that area.

You can check out the "I can see persistent noise!" paragraph on https://coronarenderer.freshdesk.com/support/solutions/articles/12000057961-how-to-set-up-multiple-suns-environments e.g. one possible solution there is to disable the adaptive light solver.

Let me know if I am off-track though and not understanding your question :)

6
Hi!

i try out v6 last daily build hopefully no longer this Lightmix noise issue.

If i turn off the sun or other light source and save in exr with all separate light this noise never disappear.
Is there hope this issue will disappear in future Corona render ?
Right now any solution to render a separate light source and render once without this issue ?
i use default settings
you can see the environment still have noise under sun

Thx!




7
[Max] General Discussion / Re: Corona 1.3 Benchmark
« on: 2020-03-03, 20:52:59 »
My new amazing Ryzen  PC ;)

Corona 1.3 Benchmark

Ryzen 3950x CPU @ 4.200GHz all core

Render Time: 0:00:53, Rays/sec: 9 101 310

Best cpu for your money that sure !!!

8
Work in Progress/Tests / Re: my wip
« on: 2019-11-19, 01:04:05 »
I'll continue my project - wip_v2
nothing is ready need modelling a lot when i have time ,no shader ready finish ...at now try make some grading test ,this is the mood I want


9
Work in Progress/Tests / Re: my wip
« on: 2019-11-11, 23:56:54 »

[/quote]

Make sure that bottom of the glass object does not intersects nor sits flat on the table. Lift it ever so slightly, otherwise you will have physically less correct result, or even artifacts. Also make sure to use absorption instead to give glass proper colour propagation.
[/quote]

Thx!
Looks better

10
Work in Progress/Tests / my wip
« on: 2019-11-11, 22:46:41 »
try make something on the table :D
caustic just to heavy to my pc so i turn it off
also the glass look weird to me ,near the table is realy bright...?


11
Work in Progress/Tests / Who like honey ?
« on: 2018-08-27, 11:26:25 »
a hungarian "maci méz"  / teddy honey
 i hope you like it :D




12
Gallery / Some boring stuff
« on: 2018-02-11, 00:58:37 »
i just play with Corona

raw render no Ps :D



13
Gallery / Re: My first ever picture with Corona
« on: 2016-07-07, 18:26:47 »
Thanks ! Yes i saw that tutorial is realy good !i Use the demo corona at the moment.

14
Gallery / Re: My first ever picture with Corona
« on: 2016-07-06, 23:10:49 »
 Thanks TomG !

15
Gallery / My first ever picture with Corona
« on: 2016-07-06, 22:19:43 »
HI !

Here is my first-ever picture with Corona !





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