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Messages - springate

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Hardware / Re: Rackmount Render Farm starter...
« on: 2018-09-21, 05:03:59 »
Sorry if running away from the original thread, but i'd like to know what is the hardware needed for a render slave, if anyone can help me i'll be glad!

2
This topic helps me a lot!

I have a question: let's say i have a good image texture and want to create the pbr maps for it, how can i do that? I have a huge doubt about how the specular maps should look like and what maps i must use while creating the textures using this method.

Absolutely. I do this all the time and it's mostly eye-balling now (unless you can photograph it yourself in controlled light environment using X-Rite color-checker for reference). Will do a small write up on it in a week (last week of work before summer !!).



I am looking forward to it! Thank you!

3
This topic helps me a lot!

I have a question: let's say i have a good image texture and want to create the pbr maps for it, how can i do that? I have a huge doubt about how the specular maps should look like and what maps i must use while creating the textures using this method.

4
[Max] Tutorials & Guides / Re: Vegetation shader
« on: 2017-05-28, 17:15:05 »
Thanks for sharing such value info with us Juraj!
I wonder if the same approach suggested previously would still be good since we have pbr on corona...is there anything i should be aware of now?

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I have another question, folks 😀 is gpu needed for rt render?
I know its not about the main question of this topic but since we're sharing info on workstations i assume i'm not totally wrong asking here...

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I see now! Thank you! Guess that's it i'm gonna go for the x370 asus prime PRO and 32GB @ 2400 Kingston HyperX.

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I'm not sure if i fully understand what you said, lupaz...by 16gb you meant 16gb ram memory chip?

8
Hi nkilar, thank you for yout time!
So i'd be fine with a x370 motherboard since its the top tier for am4, right?
Do you guys think 2400mhz ram will be enough or should i go for higher speeds like 3000mhz? Cant find 2666mhz. I remember what Juraj said about frequency doesn't change performance but i'd like to know a bit more about that.

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Hi, Lupaz, thanks for your time! As soon as got home i started searching about the problem and i found this: https://www.pcgamesn.com/amd/amd-ryzen-memory-compatibility

What is presented in this link is the same issue i heard at the store. That is pretty new information, by the time i found out it has been released only 6 hours earlier

What you guys think?

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Hi everyone! I've been following this topic for a while now because i'm interested in a similar workstation, but today i went to a local store and i was told about some compatibility issues between ryzen cpu and some chip(?) and the need of a very specific ram frequency. Does anyone know if the information proceeds? There are any precautions i should take on buying the amd cpu?

11
Work in Progress/Tests / Brazilian House
« on: 2017-04-04, 18:41:58 »
Hi everyone,

I've been working on this personal project for a while and i have a feeling that something is off but i don't know to make it more realistic. I'm going to change the vegetation at the foreground for sure, but i guess that is just a minor detail at the whole scene.

Any suggestions?


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Hi everyone!
I changed things a little bit. Let me know what you think!

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Hey there,

I raise your first topic with my first post! :D

I think as a raw render it works well enough.  However, these are the things that immediately jumped out at me that didn't look correct or detract from your image:

-your sky looks a tad underexposed
-generally speaking for shots like these you really shouldn't have any tilt in your camera, your verticals lines should be perfectly straight
-add some subtle depth of field, so the trees in the background aren't in perfect focus

I hope you don't mind, but I have attached a version I came up with after 5 minutes of quick and dirty post production.
-I fixed the perspective lines
-increased exposure on the trees and sky
-cropped a little bit from the right so the spacing between the image boundaries and the building are consistent on both sides.
-added some curves adjustments
-blurred the background elements a bit
-subtle sharpening on the main elements
-accentuated some of the coloring to match the time of day.

Let me know what you think!
Actually, i appreciate your effort!
-Agreed, the right perspective is a must
-i didn't notice the exposure was somehow odd on te sky, still dont know if i agree, overall
 Image looks good tho
-totally agree that post production isn't something that i pay much attention on and still have room for huge improvements on that matter, but i'm looking for the best raw render as possible because i noticed that even with lots of post production an average render still looks a render.

Once again, i appreciate your help and advices!

Keep saying stuff people!

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I appreciate your help! Currently i'm trying to do what you all said and i hope i can post a better version of the same image anytime soon so you can evaluate it!


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Work in Progress/Tests / Help me achieve a realistic look!
« on: 2016-03-04, 19:25:36 »
Hi guys, thats my first topic here.

I've been using Corona for a while now and it looks that i can't move forward to achieve a realistic look for my renders. So i'd like to know your opinion about the following image and how could i improve it!

Cheers!

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