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« on: 2016-01-25, 16:16:04 »
Thea has a pretty nice approach as far as a material editor goes. You have 2 options, one is very basic with some presets that you choose (Plastic, Metal, Glass, Thin Glass, Car Paint, etc) with a couple of simple sliders for reflection and glossiness. If you want a more advanced tools, then you open the material in an external editor with all the bells and whistles. You can also load materials from a library this way.
I get about 80% of my SketchUp materials setup with these shortcuts. Auto-bump from the sketchup material is a huge time saver too, and something that VRay does not have currently. Most of the time, you can get away with using a grayscale image of your diffuse as a bump, just to add some texture. In Thea's material editor its a one click thing.