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Messages - idiscodancer

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Today I converted the entire scene together with the proxy into the 7th version of the crown, the render has become stable. Failures do happen, but much less often.

2
Revealed a pattern, max crashes, only when using batch render. If you count one picture at a time, then everything is ok, max is stable

3
is it really necessary to go back to version 6 to get stable Corona with Threadreeper 3970 processor?

4
But what about the problem of falling processor frequency? As I can see on the form, there are many problems with frequency slopes and slowdowns in rendering. Are you going to solve the same problem?

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I have the same problem with 3970. Found it after switching to Corona 7. The processor frequency just drops to zero, and then rises again, atk happens all the time

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how then should i solve this problem? Only hand-made materials back?

7

Is there a way to convert materials from physical back to standard?

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Thanks for the tip. How can I solve this problem, in addition to the frequency drop, 3ds max drops were also added

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When rendering in Corona 7, the CPU load is constantly downloading. The frequency can drop to 0, and then rise again. Processor threadreeper 3970. All cards were converted to physical




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Hello! I have Corona 1.7.4, I'm sending to a miscalculation for RebusFarm, but when I open the result, Corona Image Editor gives an error "Error reading pixel data from image file (path) Unexpected data block coordinate" And so with absolutely all tasks. Only files from the history pass folder are opened. Tech support can not help anything, then they write that the problem is in the file name, it just goes away from the answer. How to solve this problem?

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[C4D] General Discussion / Re: Alpha v4
« on: 2015-10-02, 09:36:32 »
Poor working bump, we have to set the value in 2000 - 3000%, for the appearance of relief. Channel reflection, as has begun to lose. Interactive rendering slow and bad displays a map hdri

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