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« on: 2015-09-26, 19:23:26 »
Hello, Corona newb here so apologies in advance if this has been answered elsewhere but i couldn't find it.
1) How do i get more "bounce light" into my scene? I have an exterior scene with a building w/ windows i want to see inside (see image). I need more light to 'bounce' inside. I can't fix w/ exposure because that would blow out the exterior...
2) I"m finding white materials get blown out w/ Corona sun intensity set to 1.0. Is this normal? Is it better to try and correct this w/ extreme exposure settings or just lower sun intensity (i've gotten down to .2 or .3). Or does it matter?
3) Is there any way to 'force' an old-school reflection map? I would like specific materials to reflect an image (as opposed to the environment, or some HDR sky model used for lighting).
As always, thanks in advance! Loving the renderer so far and looking forward to gaining some competence.
-jason