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[Max] I need help! / Re: Having trouble to create stainless steel
« on: 2015-08-28, 23:57:27 »Here is the file. I used CoronaLayered material so you will need a post-1.2.1 daily build for this.
The 2 bitmaps were posted as free but please make sure before using them commercially. ;) They were added as test anyway so there is ugly mapping and tiling, you will need to replace them. The whole config is pretty dirty.
Thanks a lot Maru.
I will try it on a kitchen soon, I have a project with this. I'll post the final render when it's done !
Hi. I made a very Quick & Dirt shader it´s very simple and you can use it as a base for your shader. Mine it´s maybe to reflective.
You can decrease reflection or remove reflection tint by just changing the base reflectivity color, and adjust glossy by changing the 2 output nodes or just remove the nodes and use a single map for glossy.
In this type of material light it´s very important, try to recreate the one from the reference.
Hope it can help you.
Looks like scene file it´s too big for attach. Here is the link:
https://drive.google.com/file/d/0Bys9_iWhCgvfV2J1OHJyR0JIM2c/view?usp=sharing
Thanks too, I will test it soon and see if I can adapt it to make something looking good with :)