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Messages - lukeharris

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Thanks Maru!

I'll definitely try those couple of tips for the shadows. The displacement animation I totally expect would be a function of the layers of noise I've put in through C4D's layer channel, it was a nice surprise :D


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First rotate test - so each frame got 32 passes, interesting to see the flicker in the shadows. Also, surprisingly the displacement seems to animate... completely unexpectedly.

https://lhg.digitalpigeon.com/msg/49b_kBPYEeWKBgYBQwrEJw/Hg0M6iUjE0eOiyfVj0t7fg

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Work in Progress/Tests / Abstract Fungal Sponge C4D A3 WIP
« on: 2015-06-12, 02:49:29 »
I come from a mograph background so it's awesome to be reading wisdom from all these arch viz masters on the forum, thank you!

Here's something I worked up in a night, it's a simple three light studio (cyc is just a plane with standard corona diffuse material), the cube has various noises displacing it but the main 'fungal' displacement is driven by the image that's in the diffuse layer, a picture of a city at night defocussed. I'm rendering a spin at the moment and will also be trying to experiment with the new volume material on the 'fungus'.


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