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Messages - Studio Ferriani

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Corona 1.1 Just stops at scene parsing stage on Backburner (Max 2016). On Max 2014-Corona 1, didn't have the issue. Now that we have upgraded to Max 2016 and Corona 1.1, same scenes that were rendered OK with Max 2014 and Corona 1.0 on Backburner, doesn't work any more. Save network paths, same file size, same geometries.

We have to redo some renders of a commercial project and now we are stuck. Our machines just sits ideal and wont proceed. We have also changed all the MAx bitmaps to Corona Maps. Is there a way to go back to Max Bitmap?

Please help, project due next Week.

Ok, after some testing, I can confirm, the hangup was something to do with Max 2016. We have uninstalled all the features of Max2016 Except 2016 Backburner, and it seems like Corona picked up on renders. We haven't changed the bitmaps to Corona Bitmaps (hopefully we saved the project files in steps, so we could go back to a previous version). We did some re-work, that were done on the project with 2016 except bitmap changes. IT was worth the rework than waiting for 2016 and corona to respond.

We are still digging on the problem with Max 2016 and Corona.

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Corona 1.1 Just stops at scene parsing stage on Backburner (Max 2016). On Max 2014-Corona 1, didn't have the issue. Now that we have upgraded to Max 2016 and Corona 1.1, same scenes that were rendered OK with Max 2014 and Corona 1.0 on Backburner, doesn't work any more. Save network paths, same file size, same geometries.

We have to redo some renders of a commercial project and now we are stuck. Our machines just sits ideal and wont proceed. We have also changed all the MAx bitmaps to Corona Maps. Is there a way to go back to Max Bitmap?

Please help, project due next Week.

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[Max] General Discussion / Re: corona for Max 2016
« on: 2015-06-09, 14:22:03 »
2015 plugins work in 2016 - so just unpacking files with the installer ("Just unpack" option) and copying them to max 2016 will work. We are currently polishing 1.1, and we are aiming at RC this week. We are aware it took longer than we hoped for, but user support, setting up offices, and hiring staff turned out to be huge task. Now we have an office ready with 3 guys programming, so I hope we will get only faster.

You can also try daily builds immediately - see this thread for info: https://forum.corona-renderer.com/index.php/topic,7239.0.html

Thanks Ondra for the update. Will try to do the unpack now for max 2016. Hope it would work. Best Regards and anciously waiting for an update.

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