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Messages - leo3d

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1
But the VRMeshes from Cosmos are exactly the same for C4D and Max, and they handle shaders and texture paths really well. Why can’t we do the same via an export?

2
Hello Corona community,

I’m working with Cinema 4D and 3ds Max and often need to share 3D models with textures between both apps. I’ve tried exporting geometry as .vrmesh (V‑Ray proxy) from C4D and importing it into 3ds Max (and vice versa), but I can’t seem to transfer textured materials—only geometry appears correctly.

According to Chaos documentation, .vrmesh does include texture channels, material IDs, UVs, normals, etc.. In theory, it should embed all data needed for rendering in both C4D and Max
But in practice, when I load the proxy in Max, the textures/materials aren’t applied—rendered surfaces appear blank or grey.

So I’m wondering:

Is there a technical reason .vrmesh doesn’t transfer materials/textures between C4D and Max?

Has anyone found a workaround (e.g. export/import settings, naming conventions, proxy scene files, something else)?

Or is the expected workflow actually to export a .vrscene or another format instead?

Any insight, advice, or example workflows would be much appreciated!

Thanks in advance 😊

3
[C4D] General Discussion / Re: open shading language
« on: 2024-11-26, 09:26:57 »
++++++1

4
since i withdrew access to the siger file i no longer have any problems with opening scenes

5
Hello,

I've disabled my directory path with sigershaders.

6
[C4D] I need help! / Re: Win10/Win 11 Lag
« on: 2024-01-25, 16:17:14 »
Do you have any software suggestions to resolve this issue. Is this a problem with Windows 11?

7
[C4D] I need help! / Re: Win10/Win 11 Lag
« on: 2024-01-22, 14:25:20 »
i stay tune

8
[C4D] I need help! / Re: Win10/Win 11 Lag
« on: 2024-01-22, 12:19:56 »
Hello

With SMT Disable, it true it work no lag on win 11

Thx

9
[C4D] General Discussion / Any News about OSL Shader
« on: 2023-11-23, 20:20:13 »
Why you not add in Corona.
Octane et Redshift goes well ?

Thx

10
[C4D] Feature Requests / Re: OSL SHADER...long time waiting
« on: 2023-06-06, 19:23:25 »
thanks for your feedback. what would be the best way to use osl shader?

11
[C4D] Feature Requests / Re: OSL SHADER...long time waiting
« on: 2023-06-06, 15:40:32 »
why is the osl shader available for the Max version and not the C4D version? I thought you wanted to harmonize the 2 versions.

12
[C4D] Daily Builds / Re: Threadripper
« on: 2023-05-30, 13:47:26 »
3990X

13
[C4D] Daily Builds / Re: Threadripper
« on: 2023-05-25, 20:40:17 »
I went back to win 10 with my threadripper. Ryzen under win 11 is fine, but threadripper under win 11 is a disaster. I'll wait.

14
[C4D] Daily Builds / Threadripper
« on: 2023-05-16, 18:30:04 »
Do you think you will be able to fix lag problems with threadripper under win 11.

Thanks

I start again with win 10

15
don't work on my 3990X

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