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Messages - nicolazaro

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1
Yes, exactly! Only with FP 5, I can't really understand how to solve.

2
I've recently experienced the same issue with the latest version of Forest Pack. It's really annoying... Has anyone of you found a solution??

3
[Max] Resolved Bugs / Re: Very slow material editor with 1.4
« on: 2016-07-11, 17:20:03 »
Hi guys! Thank you for the suggestions...

It's a problem related to Windows Update, which is blocking the machine.

I solved this way:

Download Security Update for Windows 7 for x64-based Systems (KB3161664):
https://www.microsoft.com/en-US/download/details.aspx?id=52794

But before installing it type in Windows command prompt as admin:

net stop wuauserv

and then:

net stop bits

Install the Security update;
Restart Windows;
Go to Windows Update... and now all the updates appear in 5 min;
Install all the updates;
Restart Windows;

and that's it.

I solved without uninstall and reinstall Corona 1.4.

I hope that this can be useful as it has been for me.



4
[Max] Resolved Bugs / Very slow material editor with 1.4
« on: 2016-05-21, 11:31:36 »
After few days from the first installation of Corona 1.4 I suddenly noticed a great performance decrease when rendering the material previews using the slate material editor, but even with compact editor. It's incredible... sometimes it seems to work and after few minutes no more.
I have a FairSaas license... is that possible due to lags of internet connection???

I noticed an other strange thing... at the day of installation of 1.4 the default image filter was "Parabolic" and now it opens by dafault with "Tent".

I can't really understand...

5
Gallery / Re: living room
« on: 2015-06-08, 19:08:43 »
Ok... you can set the Internal resolution in the Frame Buffer panel - Image filter and you can change it from 1 to 2 when antialiasing problems are visible on the edges with highlights (for example a strong light coming from outside). Maybe this is your case.

6
Gallery / Re: living room
« on: 2015-06-05, 16:40:02 »
Antialiasing on windows... did you try Internal resolution=2 ?

7
Anything new??

8
This is the minidump file

...thank you!

9
I have the same problem! I have a Corona rectangle light with an HDRI in Texmap slot, and when I try to move it while interactive rendering is active, 3ds crash!
I 've tried to do the same with "Direct input" or "Kelvin temp" color and there aren't problems.

10
[Max] Resolved Bugs / Re: VFB tone mapping input bug
« on: 2015-02-28, 16:22:28 »
Yes! Thank you very very much for the fast reply! I solved the problem...

Sorry for posting into the wrong category... but I was going crazy! :-)


11
[Max] Resolved Bugs / VFB tone mapping input bug
« on: 2015-02-28, 15:25:33 »
Today I have installed the new release 1.0, and I've noted a very strange bug in VFB... while rendering, when I try to modify the values in the tools EV, Highlight compression, ecc... the values become crazy... I set EV to 1 and Contrast goes to 999, I reset Contrast to 1 and EV goes to 20 and so on... in this way I'm no more able to render anything.
What is that???
Has anybody a similar issue??

thank you for any reply

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