1
[Max] General Discussion / Re: Exterior windows OSL shader
« on: 2019-09-10, 13:43:52 »I got it working enough to be usable. You need to make some very minor changes to the VRay version to make it work in Corona: remove the first line and go through the code and remove references to VRay. If anyone wants it, I can upload the modified file later.
The attached image is a bunch of instanced planes with a Corona Multimap randomizing the diffuse bitmap.
So, what should the material look like in the coronarendor so that the OSL would work