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General CG Discussion / Re: 3D Gaussian Splatting
« on: 2025-06-03, 15:08:02 »Keep up the enthusiasm and passion!
I personally agree about the rendering of Gaussian Splats, and see it as useful regardless of whether V-Ray has recently done it or not. But we do get that criticism leveled at us, which makes it tricky, how will users interpret it - as a fantastically useful new feature and who cares if someone else did it first it's about time Corona had it regardless, or as another err... reason? to just complain that we don't innovate any more.
It is still high in the user votes, I do think it is incredibly useful for archviz, so it is very high in the running either way :) I do encourage folks to vote over the next week or two, as it won't be long before we sit down and decide what is happening next, and we'll be pulling up those votes during that process. So if you want Gaussian Splats, go vote! Or indeed vote for whatever other features you'd like to see given priority. Influence what 14 will be :)
Totally agree Tom — and appreciate your transparency here.
I get that the "innovation vs following V-Ray" narrative can create friction, but to me, Gaussian Splats are not about competitive feature matching — they’re about embracing where visual workflows are going.
For architectural visualization especially, this isn’t just a new toy — it’s a tool for speed, iteration, and storytelling. The ability to scan a context or object on-site with a mobile phone and light it in Corona's beautiful renderer? That’s not a gimmick. That’s power.
I’ll definitely encourage my team and peers to vote on AHA. Because if this is a matter of priority, I believe the future of context-aware, capture-driven rendering deserves to be high on that list.
Thanks again for being open to the feedback — it’s this kind of conversation that keeps us all excited about Corona’s potential. 🙌