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[Max] Resolved Bugs / Re: Corona VFB shrinking
« on: 2017-02-02, 19:51:50 »
Ok, thank you.
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With little time, we had to create Bonaldo Tufty-time sofa in cloth finish. It's kind of hard, even for Marvelous, but I am quite happy with result like this. Courtesy to Veronika
Already playing with Alpha5. Funny my scene didn't render correctly, so I opted for merging into new scene, and than it rendered correctly again. Filtering Yes or No still cause me some confusion, so at the moment, all maps are unfiltered at 0.1 except for bump which is filtered at 0.1 on summed area.
I guess also bidirectional isn't suitable for this type of scene ? It seems impressively noisy compared to simple path tracing, so I guess it benefits only for much complicated lightning ? Little light sources and caustics,etc.
Still incredibly happy for this renderer.
EDIT:
Final version :