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Messages - visualform

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1
I used the link above and mark in glass material "thin ( no refraction) and in background material " emit light ". It's working now.

Thanks a lot to all of you!

2
Normals are ok, and here is material i used for plane.
I tried marking and unmarking those options "visible in... " all 4 of them.

3
Does anyone know the answer? If there is anything unclear i can write something more.

Thanks in advance

4
Hi!

I have probem rendering scene in 3ds Max with Corona. the problem is that i have plane with background image and glasses in the scene do not render it ( i have remove glass from the windows ) and it's the same with corona light material on the lamps with some texture  on the lamps on the lamps .  I'm attaching screens with glass material and etc.

Thanks in advance!

5
[Max] I need help! / Re: white spots problem, exterior
« on: 2015-01-16, 02:10:09 »
Ok, done, but unfortunately now there is no contrast reflections, I added HDRI map (picture on the left) in the environment and dot appeared again, I do not know what to do I have to do to be good in reflections



6
[Max] I need help! / Re: white spots problem, exterior
« on: 2015-01-16, 00:19:22 »
Hi, sorry for such a late reply, lot of work lately.

So, in this scene is CoronaSun default, under 8 environment CoronaSky multiplier of 0.3, the rest of the default


- right-click the spots looks like this




- this is Progressive rendering


- material of bushes closest to the camera



- Now I am looking for a high IOR


7
[Max] I need help! / white spots problem, exterior
« on: 2015-01-13, 15:49:56 »
Hello,

Some time ago I decided to render Vray scene in Corona, exported materials using coronaConverter_v0.22 unfortunately came to me some white dots on the render, but I'm running out of ideas how to get rid of it, thanks for your help.



reflection



close up


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