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Messages - Naxos

Pages: [1] 2 3 ... 16
1
Gallery / Loft grey kitchen
« on: 2025-02-25, 16:44:35 »
Hello there,
Here is a modern kitchen, 3dsmax / Corona.
Stone walls are 100% module with modifyer history.
Textures are from poliigon or self-made.
All is self-modeled except stylism from online 3D models.
More infos and views here : archviz.athom.org


2
Gallery / Bathroom Wabi-sabi
« on: 2025-02-25, 16:41:15 »
Hello there,
Here is a Wabi-sabi style bathroom, 3dsmax / Corona.
Stone walls are 100% module with modifyer history.
Textures are from poliigon or self-made.
Tube, vask, cabinet, lamps, mixer faucets, rocks are modelled.
Plants, pots, towels are from online 3D model.
More infos and views here : archviz.athom.org




3
[Max] Resolved Bugs / Re: render bugs with HDRi
« on: 2025-02-15, 11:33:47 »
Hello Maru,

Ok, forget it : i can't reproduce as since then i've upgraded to corona 13 daily build, then back to corona 12 up1 hf1... Maybe it solved it...

Best regards.

4
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-02-06, 11:54:32 »
Hello there,

Good and bad news :

Good one : disabling EXPO did solved the lag problem, al least for this first hour testing.

Bad news : my ram is now working at 4800 instead of 6000...

Slower, but not freezing, the overall is a good news !


Next step is to go back in BIOS, set manually the latencies, and check again... I'll try to find time for that today.


Best regards.

5
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-02-01, 17:02:49 »
Do you think Physical cameras will solve the problem ? It is easier to create new PhyCams within the main scene, then remove coronaCams than add them from scratch

Yes, physical cams should be good. As long as there are no Corona cameras in the scene, it should open in HF1.

Cool, thanx !

6
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-02-01, 12:26:50 »
It's likely due to Corona camera. If you can open your scene in UP1 and delete all the Corona cameras, it might start loading in HF1 without crashing.

Do you think Physical cameras will solve the problem ? It is easier to create new PhyCams within the main scene, then remove coronaCams than add them from scratch

7
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-02-01, 12:25:24 »
It's likely due to Corona camera. If you can open your scene in UP1 and delete all the Corona cameras, it might start loading in HF1 without crashing.

Ok, this is a good workaround... I'll have to recreate cams and their animation, but it let me render with 3 PC instead of 1, many thanks !

8
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-02-01, 11:41:06 »
MMMh... half bad news :
Now that my scenes are set with Corona 12 UP 1 HF 1, i can't open them on friend's PC as 3dsmax crashes directly : she has Corona 12 HF 1 (not Update1)

I'll have to wait until she comes back to install new one (i do have access to PC for convinience, but not admin for install)

Is there anyway to set the scene "openable" on Corona 12 hf1 ? I don't know, some hidden magic parameter to save as older version, like 3dsmax does ?

Really urgent as i need to render animation for monday.

9
[Max] Resolved Bugs / Re: render bugs with HDRi
« on: 2025-01-30, 17:44:30 »
Hi Maru,

I could not replicate this, maybe it was scene dependant or so.
As i had the known "veeeeery slowww & lags" while IR, i've changed several things, bios, drivers and Corona 12.1 hf 1...

If it comes back, i'll save the scene and some screenshots

10
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-30, 16:06:54 »
My 2 cents :

Went back to Corona 12 hf 1 : behaviour is a lot better than 13 daily build.

So, as i've updated BIOS, let EXPO ON, changed to Corona 12 hf 1, i d'ont really know what makes it better, but something did.


11
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-27, 14:13:46 »
Note that older versions of Corona can open files saved with newer versions if no features used in the saved scene have been updated. For example, Corona 12 files won't open in earlier versions of Corona due to changes in the tone mapping (addition of auto white balance and auto exposure) so when a Corona Camera is in the scene, it has the data for those new tone mapping features, and Corona 11 etc. doesn't know what to do with that data so can't open the scene. This will allow you to make a good guess as to whether a scene saved in a newer version will open in an older.

Ok, i'll not try so. Have we any eta idea for Corona 13 ?

12
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-27, 12:30:49 »
I wanted to write earlier, that the descriped behavior sounds like overheating issues, and here are my notes:

CPU is ok to push itself to 95% if it does not throttle. It can be so that even when CPU throttles, lowers the clock speeds to cool itself down, there is still not enough coolling and it just stays on 95%, just to keep working and to not bluescreen the machine.

Other users have already reported that v12 update 1 hotfix 1 has solved the lagginess issue(s) for them.

So, to make sure the issue is not v12 update 1 hotfix 1 related (or Corona related), please try earlier versions, specifically v11 or v10, if you can, or other CPU intensive workloads.
Earlier versions can be downloaded from: https://www.chaos.com/corona/3ds-max/download/old

I'm not ready to test hotfix for Corona12, as i've installed Coroan 13 daily build, and my current files are now set to Corona 13.
If i go "back" to Corona 12, they will complain about it uppon opening of scenes , right ?

13
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-25, 15:20:51 »
@Naxos - have you tried the Hotfix 1? It's different than the daily build. There are some fixes in it specifically for these kinds of problems.
https://www.chaos.com/corona/download

Problem is that my newest max files will not open if they are set to corona 13 and i have corona 12, will they ?

14
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-24, 21:51:25 »
It has been working like a charm with 9950X since it's came out... Just the day after win11 24H2 upgrade it began to freeze...
Maybe not related, but very suspicious...

15
[Max] I need help! / Re: Interactive rendering slows down.
« on: 2025-01-24, 09:29:01 »
@Maru :
All was ok with win11 23H2, EXPO on, Corona 12.1... then i've updated to 24H2 and lags came out.
I've tried corona daily build (corona 13 daily jan 10 2025) : a little bit better for a time
i can't go back to 23H2.
Tried to update BIOS (Asus Tuf gaming X670-E plus bios 3067 (not the new beta one)
EXPO still on : it seams to be better, at least yesterday i did not had serious lags...

define lags in this issue : all is stopped for 10-15 seconds : even mouse pointer, the whole PC seams frozen, then back to normal for 5-7 seconds, and again frozen... Only when rendering or IR.
the task manager does not show anything alese than 3dsmax at 100% CPU... ram is not full, HDD / SDD not used... And... task manager also is frozen for those 10-15s

even with light scene : plane + teapot, hdri for light (same hdri i use since 10-15 years)...

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