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[Max] Bug Reporting / render bugs with HDRi
« on: 2024-11-14, 12:24:41 »
Hello there, it's been a while !
I've found a bug :
If i use a bitmap (hdri mostly) in Reflexion override and not in the environment (lights), i get some strange rectangular errors in the render : longer to get less noisy and eventually turns black.
As soon as i put the same hdri in the light environment, instead of black color, it works.
Quick solution is to put the same hdri, but via one CoronaColorCorrection with expo to -20, so it is black for lights, but normal for reflexions...
I've found a bug :
If i use a bitmap (hdri mostly) in Reflexion override and not in the environment (lights), i get some strange rectangular errors in the render : longer to get less noisy and eventually turns black.
As soon as i put the same hdri in the light environment, instead of black color, it works.
Quick solution is to put the same hdri, but via one CoronaColorCorrection with expo to -20, so it is black for lights, but normal for reflexions...