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Messages - Fredster

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1
I have 2 examples attached, both with 20 passes

First image is 1333x750px. Behaves exactly like it's supposed to.
Second image is 2500x1406px. Strange texture filtering is happening in all render channels "diffuse, reflect, glossiness etc etc."

Blur filtering is the standard "1.0" on all textures.
I do have GI disabled, but i've tested it with it on and off, same result

Does anybody know what causes this?

- Thanks!

2
Gallery / Re: polyget - Official Teaser
« on: 2017-09-04, 21:25:52 »
Amazing!

Can't wait to see the official release!

3
Gallery / Re: The morning after the rain
« on: 2016-12-20, 00:31:50 »
This is insane quality!
How long did you spent on it approximately?

4
[Max] I need help! / Re: size of IR
« on: 2016-04-08, 14:42:16 »
Just drag the corners of the framebuffer window and it the resolution goes up :)

5
News / Re: Corona 1.0 is out!
« on: 2015-02-25, 17:19:21 »
Big congrats guys, just tested GGX and IR, they work bloody great!
Now to decide which License to buy!!

Where did you find the GGX parameter?
I can't seem to find it anywhere in the CoronaMtl

GGX is the default BRDF. No need to enable anything ;)


FUCK YES!!!!

6
News / Re: Corona 1.0 is out!
« on: 2015-02-25, 16:07:46 »
Big congrats guys, just tested GGX and IR, they work bloody great!
Now to decide which License to buy!!

Where did you find the GGX parameter?
I can't seem to find it anywhere in the CoronaMtl

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