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Messages - paulostorch

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[Max] I need help! / How to animate Depth of Field?
« on: 2023-02-16, 18:59:02 »
hey guys, can you help me?

I would like to animate the focus and blur of an object in my scene as if, in real life and with a real camera, I were adjusting the focus of my lens manually. Example: at the beginning of the animation, the object is out of focus, and as the animation runs, the object appears in focus. I've tried using keyframes, placing the camera target at a point far from the object in the first key, and at another point closer to the object in the last key, but without success. Any tips on how I can achieve this?

thanks!

2
Hey! Thanks for the reply.
I followed your advice and deleted everything except the strap where the decals are applied. And it worked! The reflexes returned. But even so, it is a very strange situation. The Corona Renderer team could study what might be causing this.
Thank you!

3
Hey guys
Im having a very weird issue using decals in my scene. It has a light panel made with a "corona light mtl" with a gradient map in color. Notice that I added 1 decal to each strap, and when I render the scene, the reflections of the orange panel on the floor and ceiling disappear! When I delete the decals from the scene, the both reflections appear! What could possibly be happening?

I attached the 2 renders and a printscreen with the parameters of the decals.

4
[Max] I need help! / Re: Shadow cast tips
« on: 2021-03-31, 22:58:31 »
It's just a matter of correct light placement its size and intensity. Don't use spotlight, use Corona native light instead.

Thanks Romullus!

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[Max] I need help! / Shadow cast tips
« on: 2021-03-31, 16:16:44 »
hey guys, i need some tips =)
How can I achieve the same effect as this shadow cast from the attached image? It is a very strong shadow. I tried to use a Spotlight on top, but the shadow is very dim and not that long. Any tips?
Thanks.

6
[Max] I need help! / Help creating straw material
« on: 2020-10-02, 22:59:13 »
Hi guys,

I would like a help in creating this material just like the straw seat in the attached bench image. How to "drill" these texture holes when creating the material? Should the texture be in PNG format (no background)? Sorry if I couldn't explain it properly.

7
What image filter (System Tab) do you use?

Image Filter: Tent
Width: 2,0

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[Max] General Discussion / Too much noise on final render
« on: 2020-05-20, 17:30:33 »
Hey guys,
Im facing a lot of noise in my final render, and i can't understand how to solve it. Im attaching a crop of my render (it has 2500px by 2500px uncropped) with some red dotted retangles for you to see what im talking. Im also attaching the parameters that were used to render. I used a Corona Sun and a Portal (with CoronaPortalMtl) to light my scene.

Can you help me? Thanks in advance.

9
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-05-30, 04:31:38 »
hi there! is there any corona renderer for 3dsmax 2010?

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