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Messages - kkinross

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[Max] I need help! / Ice Cube Material from Chaos article
« on: 2024-11-21, 21:30:08 »
I have been trying to make realistic ice cubes for some time. The difficulty is getting the inside to look correct with the imperfections and impurities that are inside real ice cubes (cloudiness, fractures, small bubbles. etc). I was recently reading a Corona PBR article and saw that there were the exact ice cubes I was looking for at the very end of the article (https://www.chaos.com/blog/what-is-pbr-physically-based-rendering-a-complete-guide?srsltid=AfmBOopBWkeK1Du25CPPJE0gvYP9Ft0z9kDmu3DvLIjwZx-WYgrcyfSI). Since the article was about PBR materials, I assume this can be done with some creative use of the Corona Maps and not all different geometry? Any help is greatly appreciated. IT would be awesome if Chaos could post scene files of these example renders/scenes.

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[Max] I need help! / Re: Corona 12 glass material problem
« on: 2024-08-05, 18:19:57 »
I am having a similar issue with a glass cup. I have multi/sub object material on the cup where the out side is one glass material (to make a condensation effect), and a more clear glass material to the top/bottom/inside polys. It looks quite different in Corona 12. This is a huge issue for us as I will now have to revert all of our CGI computers back to version 11.

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I also have this issue a lot. It's a big problem if I want to submit my file to network rendering (Backburner), since I cannot fix it before it renders (because the targets is always detached when the file is opened.)

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