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Messages - hulpesergiu

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Hey dubcat!

Really awesome guide!

I have a question, I downloaded your material, and noticed that it doesn't have the PBR mode checked, is it because it's made with corona 1.4? Or you did that for a specific purpose?

Also, I am creating my materials in substance designer, but I can't find any way to customize the bitmap exporter. There are some options when using the Basecolor/Metallic/Roughness converter (standard, vray, corona), do you have any tips for this? Or do you think it would be better to just import the material in substance painter and export from there?

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Gallery / Wood Close-up
« on: 2015-04-05, 18:08:08 »
Hey guys,

I've been playing a bit with corona, I am a native vray user.

I had some issues in this project with controlling DOF, I could not get it where I wanted, I tried changing the Corona Camera settings, the settings in the rendering tab, but still it would come out in the same position and at the same strenght.

I ended up using the standard Zdepth pass as a map in photoshop lens blur.

Would be great to hear some advice on DOF.

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