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[Max] Bug Reporting / Re: Cubemap panorama stitching issues
« on: 2024-06-28, 15:12:07 »
I have tried to turnoff corona denoice but the line bug is still present at same spot
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I guess you could just increase render size in steps and see where it 'breaks' and what RAM consumption looks like when it happens.How much ram normally in use from 64 in the process of rendering?
I've rendered out bigger spherical images with 64GB RAM so most likely yes, it is RAM and 30/32GB probably means it's at the limit. When this happens you should also see the OS becoming slow to work with, freezing for a few seconds etc.