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Messages - kayaarchitectures

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First of all, please excuse my late response.
This problem does not occur when I create a new scene and add a few simple objects. But I have this problem in a 10m polygon outdoor scene. I tried in 2 different outdoor scenes, the problem persisted.
I was not having such a problem in the same scenes with Corona 9.

1- Total RAM usage during interactive rendering; 79%.
2- I am using NVIDIA noise denoiser, but the same problem persists even when I disable this feature.
3- The problem is even worse when I reduce the number of CPU threads.

2
When I start the interactive render, it does not respond for 30 seconds. Then as soon as it starts working, it has advanced 15-20 passes. From the 1st pass I can't see the interactive render.

(Corona 11, cpu: i9-13900k)

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