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Messages - Lantrancy

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1
I think I found what slowing down corona, I use a lot of standard blend material to create layered material, like dirt glass, when I apply the clear glass to window object, render performance goes 2 times higher

is there any way to create blend material whitout slowing down corona too much?

2
my suggestions:
-have you tried interactive rendering? :)
-lower GIvsAA
-lower LSM (preferably not below 1)
-disable UHD cache for secondary solver, use PT instead, quality will be worse in the same given time, but it should render faster, as it is just preview
-disable displacement/any unneeded effects (the displacement switch from common render settings tab works with Corona)
-simplify the scene

yes, I have tried interactive rendering, I isolated an object and give a clay material and it response normally, when I put my material on object it gets quite slow and takes about 30 seconds to show the changings

3
When building a scene usually need to do a lot of test rendering, but I found corona takes too long to load a texture-heavy scene and takes lots of time to computing secondary GI, it's simply a waste of time when doing testings, how to make corona give feedback more quickly? It is a little bit uncomfortable when I switch from vray

4
this problem still exist in A7, if turn off cast shadow in obj property, the object will become transparent in refraction like glass

5
OK, got it, thanks very much.

6
I know corona running in nonmode, but I have some problem in A7. During rendering I still can click button\open mtl editor etc, but viewport just show grey background and I cant select anything, is this normal?

7
Work in Progress/Tests / Re: Alpha 7 tests
« on: 2014-07-04, 09:39:37 »
I wonder what settings you used to get such a clean and large(4800pix) result with just 90passes, please give some tips

8
[Max] Resolved Feature Requests / Re: Custom white balance
« on: 2014-03-28, 17:06:09 »
Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

Are you sure you really know what I'm talking about? Do you know what camera white balance is?

True, i don't...  I thought you mean light color, not custom white point balance...  My bad that i read it too quickly...  Non the less... as other mentioned, this is quite minor feature of not a high priority. It can can also be, to some point, simulated with RGB multipliers in Color Mapping rollout.

I apologize for not describe in details, I'm not familiar with english. I almost forgot,corona has a RGB multipliers,but it always be more comfortable if we have a color slot like in vray. maybe someone can write a simple script to do the translation.

9
[Max] Resolved Feature Requests / Re: Custom white balance
« on: 2014-03-28, 10:03:15 »
Are you sure you have enough experience with Corona to post such a feature request? Have you even explored all the settings available for lights?

Are you sure you really know what I'm talking about? Do you know what camera white balance is?

10
[Max] Resolved Feature Requests / Custom white balance
« on: 2014-03-27, 03:40:11 »
not all light is blue or orange tint, tempreture based white balance is not enough

11
I'm new to corona and I did some testings, it seems turn off reflection will make refraction black out, is this a bug?

here are two pic compare to vray, same model and same lighting

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