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[C4D] I need help! / Re: Material help.
« on: 2024-08-16, 00:19:51 »
I was hoping to avoid doing that with decals but looks like it will be he way
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Take a note:
Always show your current W.I.P along with visual references of your intentional goal and, if possible provide your "look-dev" scene.
Otherwise we're all wasting time with guessing... and merely expressing personal opinions.
Also, check "Cosmos" library and other resources... e.g. https://www.corona-materials.de/en/material-library/-
See attached...
Yeah, I tried to use fresnel but it could not find a way to drive the discolorization in localized areas.
Fresnel is just a kludge as the coloration of the weld is due to heat/oxidisation not viewing angle. A colourised noise would probably work as instead.
See attached...
Not sure what your solution is, did you break the mesh up and each finger is a separate object? Well anyway, assuming you made each "part" into a separate object, you can add a Corona Compositing Tag to each part. The one part that will render, leave all the options ON. All the other parts, turn OFF Seen By Camera. This way, shadows should still appear on each part as if it were whole. You just need to have those settings changed so you can render each part. Hope that makes sense.