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Messages - hairston630

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[Max] Tutorials & Guides / Re: Zdepth with Corona and PS
« on: 2014-04-09, 06:34:24 »
Excellent write up.  I will be experimenting with this in the upcoming days.  Thank you!

*Just took a look at your website.  Some amazing work you have there!  It definitely is inspiring.

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Most excellent, Dervish.  After about a week of really digging into both renderers, I don't even know if I can make myself break away from Corona after getting it off the ground.  So it looks like ill be learning both!  Its just so much easier to be creative with it.  I can; however, say that, by studying Vray, its making Corona that much easier to manipulate (as one mentioned earlier in the thread).  That was another internal mulling which brought me to the topic of this thread (using concepts of other renderers to understand Corona).  It is also encouraging to hear that clients are less concerned with renderers (as freelancers).

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In ArchViz you have some freedom, especially when it comes to workflows and the tools you use in your practice. In most cases Visualizers don't offer their  client the files that produce the renderings, mainly because of the complexities of the render setups plus the staging that we go through create them. Also, in most 3d visualizations, elements like materials, objects, backdrops, landscape and even lighting is proprietary of the artist who is creating it. So ArchViz is a democracy in that sense.

For a renderer choose wisely...choose a renderer with good support, widely distributed, and one that you rock on.

Thank you for those insights, Alex.  I am definitely enjoying Corona and its workflow; however, I realize that there is more training (of course) available for other production renderers.  I must say, I enjoy the results of Corona more so than I do Vray or MR.  It just seems to produce more realistic renders, although its negligible in contrast to vray. 

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I dont want to just assume that im going to jump right into it.

You will ;)

In rendering, absolutely!  In Arch-Viz, not a chance.  I am completely aware of the insurmountable talent in this field and that I have a snowball's chance in hell of making it to the level of say Peter Guthrie, but this is something I want to be in for the long haul.  I want to learn as much as I can and am in no rush to get to the destination.  The journey is everything.  Plus, I realize that the actual work itself is 20% of the work, while the 80% is business acumen.

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Thank you all so much for the valuable input (and a big thank you to anthonyyue for that materials guide!!!).  Yes, I would like to do independent freelance, however, I want to be realistic.  I dont want to just assume that im going to jump right into it.  If going into a production environment and working for another company will make me a better artist then I will go that route. 




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Most excellent.  Thank you for the prompt and honest response.  I think I will continue vray training and work with corona on the side so that it stays familiar with me.  Hopefully one day this renderer will take the throne as it looks so promising.  Thank you again!!

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Hi all!

I have been lurking on the forum for a few days now and wanted to finally drop in and say hello to all.  To the developer, thank you so much for your work in regards to this renderer.  I have a slight obsession with renderers, although I only have about 1 year of training in the 3d world.  This renderer; however, has impressed me so thoroughly that I am on the verge of abandoning my vray training and jumping ship. 

To all,

As my subject states, is making that jump a good idea for someone who is wanting to do professional freelance architectural and vehicle visualization?  I am still inexperienced with materials, shaders, and some lights (other than basic) and I noticed that there aren't many tutorials pertaining to just the corona renderer and its shaders.  Would my continuing education, using this renderer, be advisable or would I be better off learning something with more tutorials?  Feel free to speak your mind, i have thick skin! :)

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