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Messages - mamukaok

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1
Also sorry, I could have seen it was version 5 in your first image :(

There is a known issue where the details are getting truncated, we have that logged and tracked, so we are looking into it. At the moment, I don't have any info on workarounds, or when the fix will be out, but we'll share anything along those lines as soon as we know.

Thanks for the answer, Tom!

2
Are you...

a) ...running low on RAM, but don't get low mem warning from Corona?
b) ...have enough RAM, but want to see the window with memory usage breakdown?

Yes I'm running low on RAM and I get the warning message but I don't get the details, I want to see which part of my scene takes most of the memory, textures or geometry

3
Latest could mean the latest Corona 6 Daily Build from March 16th, or latest final build, Corona 5 :) Not sure which one you mean.
Sorry, it's the version 5

4
What host software are you running (Max or C4D) and which version, which OS, and which version of Corona?

Thanks for the answer! I'm using 3ds max 2020, Windows 10 and the latest corona

5
Hi Guys,

I just want to get this error message with the breakdown of memory usage for geometry and textures and I can't figure it out why it doesn't show. I've seen on helpdesk that it is possible, here: https://coronarenderer.freshdesk.com/support/solutions/articles/12000023310-i-am-getting-a-sudden-rise-in-ram-usage-

6
sorry for late answer, it is starting a new 3ds max on every frame. Looks like it is useless if you doing 1-2 minute frames. is there any solution or I'm doing something wrong?

7
Yes, I mean DR server

8
gamma correction is same on both machines. I have one more question about DR: DR is shutting down on every render end, is there a way to keep it running?

9
Does corona have sample rate pass? could't find it. I have SSS on food pieces and maybe it's the reason of long render times.... I have added all passes and this splitting is only noticeable on csmasking_mask, masking_ID and albedo passes

10
Hmm, yes I didn't paid attention to it, will check it. One thing I know defenetely, render times are huge on this package, it needs about 1.5 hour to clean out

11
Sure, sorry for the little info. this is the simple RGB mask, as you know it just needs to be red, green and blue, but in this example the colors are splited in 2 parts, one is correct and one is a little bit darker. This is the render itself

12
[Max] I need help! / Corona Distributed rendering problem
« on: 2015-08-30, 13:38:30 »
Hello Guys, I'm trying to render in network but have some issues, please see the attachment. I'm rendering one frame on 2 machines and it is splitting the mask on two parts. 

13
[Max] I need help! / Re: CoronaMtl Transparency mask
« on: 2015-08-06, 18:01:12 »
It helped! Big thanks guys

14
[Max] I need help! / CoronaMtl Transparency mask
« on: 2015-08-05, 17:16:41 »
Hello guys,
After using the custom mask in transparency slot render times are getting huge, any ideas? as you can see render time doubled and it is more noisy as well. the mask is very simple, plane white with dark spots.



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