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Messages - suB_Rescue

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1
[Max] Resolved Bugs / Re: Strange volumetric effect
« on: 2013-12-17, 08:42:09 »
Nothing helps with it. Albedo change and nothing. On this picture is default albedo, i'll make a 0.8 and lower.But no result. I made it with PT+PT and it wasn't help.
I attache my scene. Max 2014 + Alpha 5
There is one material for walls and ceiling. With no reflection and emission.

2
[Max] Resolved Bugs / Re: Strange spots on the geometry
« on: 2013-12-17, 08:25:42 »
1. It maybe geometry topology?
2. Or, maybe you have somethnig in the scene, what reflect light in this difficult way.
Material of your walls have reflection or not?

3
[Max] Resolved Bugs / Strange volumetric effect
« on: 2013-12-16, 19:43:01 »
Hello. One question. What is it? Some fog, atmospheric effect or what? I have daylight setup+coronasky. Progressive PT+HD. And portal. Maybe i miss smth? Object in the scene don't effect to this strange moment. :// Sorry for the bad quality/

4
Awesome render engine.

5
[Max] Resolved Bugs / Re: Wha's wrong?Bump roblem.
« on: 2013-10-22, 19:10:11 »
All is good, was my fault

6
[Max] Resolved Bugs / Wha's wrong?Bump roblem.
« on: 2013-10-22, 18:50:56 »
Hello guys! Gooood day for everyone. I have a little problem with bump. I have bump on the walls, but on the render i didn't have the result i expect. What's wrong, and how it fix? Oh, and the render setting in default way.

7
Gallery / Re: Old lamp
« on: 2013-10-07, 20:08:52 »
What is your secret for dirts?))

8
[Max] Resolved Feature Requests / Material Library
« on: 2013-08-19, 18:20:31 »
Online and/or offline material library, is it possible in future?Or maybe something similar way to save your material assets and exchange them by our community!)

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