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Messages - sigmviz

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[Max] I need help! / Re: Scratched and dusted wood shader
« on: 2025-04-15, 10:51:28 »
Thank u..
Its very difficult for me to copy this fstorm materials to corona.. bought the fstorm converter some time ago, but the results are not really usable..

When i add CoronaAO and plug it into my Mask.. i get strange rectangles on the surface.. i attached 2 pictures
Still cant figure out why this happens

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[Max] I need help! / Re: Large-scale texture worfklow
« on: 2025-04-10, 16:01:12 »
Thank u, yes this looks way better!
Can u explain what exactly are the Additional outputs in this case?
Somehow it looks like that there is no different result when i change values

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[Max] I need help! / Re: Large-scale texture worfklow
« on: 2025-04-10, 09:35:44 »
Ok thanks,

So basically I would have to divide the wall area into smaller areas and then use CoronaMappingRandomizer with randomize by polygon?

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[Max] I need help! / Large-scale texture worfklow
« on: 2025-04-09, 08:10:49 »
Hello guys,

I am currently doing an exterior visualization for a hotel, the facade should be made of stone cladding!
For example this one would be very nice!

https://quixel.com/megascans/home?category=surface&category=stone&category=tile&assetId=vjqifhu

When I apply this texture to the facade you can see the repeating texture very strongly, which looks very unrealistic.
How can this be solved?
Would the stones have to be modeled? Or could UVW randomization be used?

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