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Messages - InTerceptoV

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Gallery / Re: Merry Christmas from new user!
« on: 2014-12-25, 03:40:34 »
Simple and beautiful, I have it as my desktop wallpaper now. :)

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General CG Discussion / Re: VRay 3.0 SP1
« on: 2014-12-22, 04:51:49 »
I'm not using the Vray forum anymore. So I'm not aware of all these weird threads :D The problem with the vray forum is that a huge amount of people spread a lot of wrong information and no official chaosgroup member is clarifying it (apart from Vlado here and there).
Yes, I spent a lot of time learning how DMC is working but actually the best (and only) ressource you need to understand this whole thing is the "Demystifying DMC" article http://www.interstation3d.com/tutorials/vray_dmc_sampler/demistyfing_dmc.html. If you read it 2 or 3 times and make your tests, it's all relatively easy.
But I second your opinion, it shouldn't be necessary today. And as you can see with Corona, it works well without.

[Edit] Same thing with LWF, a lot of people still don't know how it works. It's actually really easy but since so many people spread so much false information in the vray forum some people didn't even bother to learn it. There were a lot of articles explaining it right and wrong and no one knew which one was the which. So if Vlado just wrote a short article it would have helped a lot back then.

Thank you for pointing to my tutorial. DMC is hard to understand and it is also difficult to control but once you understand philosophy behind it it is very beneficial in production. I agree that from standpoint of amateur Corona could be more attractive that V-Ray, but what some people need to understand is that V-Ray is a robust stable production proven render and was able to render some very very complex scenes while I used it at Blur studio. The main advantage of V-Ray is that I know when I click render on a shot that has hundreds of frames, motion blur, particles, FumeFX, DOF and tons of other effects, when I come in next morning I'll get a whole sequence done without any bugs, weird artifacts or crashes. That trust that is build over years of use is very precious and important. Once you start using render engines in more high end environments things do get more complex and you need to be able to customize render in order to achieve certain quality within short deadlines. V-Ray has exactly the same things Corona does and many more advanced features, you also get great GPU render which we used to render Construct short.
Corona still has a long way to go to get to same level as VRay, but it is nice to see a good competition on horizon.
Argument about simplicity is not objective enough, of course Corona is simple render since it is a new render but just wait a few more years and people making requests that fit their needs. Look what happened to Maxwell, Fryrender etc ... very simple renders to use but they never got a lot of users to migrate from V-Ray.

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