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Messages - bursche

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[C4D] I need help! / Re: Flickering Animation
« on: 2025-03-28, 22:51:05 »
unfortunately not as it contains propietary geometry and textures :(

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[C4D] I need help! / Re: Flickering Animation
« on: 2025-03-28, 06:57:54 »
IMHO
Save your time w/ Black magic...
'Resolved' using integrated "Open FX/Deflicker" set to "Floro Light" & slowed down /4x using "OpticalFlow".
Its Davinci resolve software right? Don't have that. Hopefully that works in the free version. Great tip, looks convincing!

PS.
It appears to me as, if caused by 'geo' ~ 'shading normals', 'low angle shadow' ... ?   subdivide some, up the geo resolution...

Just tried that, it seemes not to bee the problem :(

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[C4D] I need help! / Re: Flickering Animation
« on: 2025-03-28, 06:47:09 »
no denoiser, i'm rendering for a noise limit , not a pass limit.

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[C4D] I need help! / Flickering Animation
« on: 2025-03-27, 12:07:01 »
Hey guys! I know, old but gold, but I’m having issues with flickering in my animation.

I’ve already tried the common solutions: set UHD Cache to flicker-free, loaded the precomputation from a file, and rendered all frames with the same noise limit. Still, the flickering persists. I’m using strong DOF, but I can rule it out as the cause—I’ve rendered the animation both with and without DOF.

heres a 10frame example. The flickering occurs on the lower plastic part.

Any advice?


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