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Messages - electricism

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I think it is a railclone issue, I've raised it with Itoo so I'm waiting to see what they say. For now, I just converted everything to editable polys after I got the lines looking how  I want

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Thanks for your reply.

I just remade the material in a blank scene and it works if I use regular editable polys for the geometry that is being projected onto the surface. However, If I use 2 railclone objects, it creates the dependency loop. The railclone objects are copies and not instances

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[Max] Bug Reporting / Corona Distance Map Dependency Loop
« on: 2023-07-19, 22:55:37 »
Hello,

I am trying to follow this tutorial from Itoo regarding creating road line markings with Railclone. Unfortunately the tutorial uses Vray but at the end, they state that any renderer that has a distance map (like Corona) will work.


Just like the tutorial, I have 2 railclone objects, one for yellow lines and one for white lines and they both intersect the ground plane which has a asphalt texture on it. I have recreated the material from the tutorial, swapping out the Vray Distance Maps for Corona Distance maps but when I have 2 distance maps plugged into the composite map and select a different railclone object in each distance map, I get a dependency loop error.

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Magnificent - thanks!

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[Max] I need help! / Corona Select Material / Map Maxscript
« on: 2022-10-16, 13:02:59 »
Hi all,

Looking for some help with the Corona Select Material & Select Map.

I have a project where I need to animate between the material slots of corona select Materials & Maps. I know the only way to select a material slot over 25 is by using the maxscript:

rootScene[#SME][#View1][#MatName____CoronaSelect].SMENodeAttr.reference.selected = 0

Is there a way of changing this script so that it uses the currently selected Corona Select Mtl/Map so that you don't have to manually change the material name each time? I'd also like to be able to change the selected slot number by way of a dialog box rather than in the maxscript listener/editior.

So far I have tried to use this to inject the currently selected material but not having much luck:

sme.GetMtlInParamEditor()

I realise I probably haven't explained it too well but I will try and answer questions quickly. Thanks!

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