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« on: 2023-11-29, 18:50:00 »
I have encountered this problem with Corona render, if there are several objects close together or an object that almost intersects and you use the physics trying to reproduce gold as a metal a sort of chromatic aberration occurs on the multi-reflection, basically it creates a strong iridescent red that I don't know how it is possible to eliminate. I created this test object, but it does the same if you put three spheres together for example, or anything that creates multiple levels of reflection on surfaces. Do you have any ideas?