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Messages - matoha

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1
Gallery / product renders-speakers
« on: 2015-03-02, 21:30:09 »
Hi. some new renders to an old post i made almost a year ago but did not manage to get back with it since. hope you will like these. njoy you late nite music :)

2
News / Re: Interactive showcase video
« on: 2014-10-17, 09:56:58 »
So waiting for the alpha to be out with all theese sweets.

3
[Max] Resolved Feature Requests / Re: rendermask
« on: 2014-07-22, 14:34:36 »
yess you are right my bad :) i did not think straight yesterday :)

4
[Max] Resolved Feature Requests / Re: rendermask
« on: 2014-07-22, 11:07:45 »
true. thought at first that he might need your persmission or whatever to do so. :) thnks will do

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[Max] Resolved Feature Requests / Re: rendermask
« on: 2014-07-21, 22:42:26 »
i know there is render elements only option as well but rendermask is the tool i use very often in tight scenarios. thnks!

6
[Max] Resolved Feature Requests / rendermask
« on: 2014-07-21, 22:39:31 »
hi ondra and friends. please could there be something like rendermask script involved? or maybe cooperation witth the guy who created that great script so change of corona render to scanline would be implemented when using it. if it already is i take it all back but it does not seem to be working in my case atm. thank you. and thanks so much for corona. life changer!

7
thnks

8
Gallery / Re: architecture
« on: 2014-04-22, 10:15:10 »
m8. in *45.jpg the dof is a bit too over the edge  like if it was a 1meter model shot in macro

9
Gallery / Re: Product renders
« on: 2014-04-22, 09:27:07 »
thnks! will work on that. this is a work in progress and updating untill i get all the props and arrangement right so i apreciate all advices.

You were right spot on thank you.

10
Gallery / Re: Product renders
« on: 2014-04-22, 00:40:03 »
and a white bg option

11
Gallery / Re: Product renders
« on: 2014-04-21, 23:15:51 »
one update with speakerset guys

12
Hi. i recently wanted to use raw component pass in compositing and stumbled upon a thing here... the render element raw component did show objects, which had Blend material applied, black. this applies also to albedo element according to my experience. am i missing something here or is that a bugg0r?

13
Gallery / Re: Happy Easter
« on: 2014-04-17, 14:23:57 »
realy lovely colour and texture animation here. i like it a lot. did u render those animated logo textures directly in CR?

14
Hi. my experience with batch rendering is a bit similar altho in a different 3d environment (MAX). rendering 4 sequences thru batch render and trying to cancel the process causes the renderer to lag, close and ultimately start next frame again without the chance of exiting the dialog to batch render window to close it down. so far the only solution there for me was to terminate the service and start the program again. is that an issue for more you guys or am i missing a step to close this? ram or cache should not be an issue here as the system is running on +24gigz

thnks in advance

15
Gallery / Re: Product renders
« on: 2014-04-16, 11:03:51 »
yes that is a nice point i was wondering on that respect when i adjusted it but kinda liked the makro DOF look. now that the zblur was purely done in post without a render dof reference i blew it :) will try this later with render dof reference to see the difference. thank you

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